Gaming and Education
A while back, I posted a photo of our Graduate Study beta test at the University of Calgary.
Since then, both our company (Hotrocket) and Watershed Creative have been discussing new iterations of the project with some other institutions and hope to have an announcement shortly.
The basis for the geology initiative came from a perceived gap in the market where you have those of the “Serious Games” school of thought (where everything is rendered in 3D and costs a lot of money ) and those on the opposite end of the spectrum who believe that implementing the use of Microsoft Office is the way to provide students with “stimulating, hands on interaction.” Our geology project shows that you can provide an online, interactive experience that delivers refreshed curriculum content in an engaging format.
And while there were many goals when developing this project, one of the most important was to ensure that students would feel as though they were directly influencing their own learning experience.
[...] post by JasonSuriano.com [...]
Gaming and Education | Online Gaming
February 18, 2009 at 5:07 pm